I study repetitive phenomena - between small and large, simple and complex, past and future, and develop methods, interfaces, and applications in computer graphics and human-computer interaction.U: Interaction
L: Learning
P: Parallelism
S: Sampling
T: Texturing
R: Rendering
A: Animation
M: Modeling
I: Imaging
E: Perception
V: Visualization
- UA DrawTalking: Building Interactive Worlds by Sketching and Speaking
- Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin
- UIST 2024
- RUA Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes
- Shen Ciao, Zhongyue Guan, Qianxi Liu, Li-Yi Wei, Zeyu Wang
- SIGGRAPH 2024
- U iPose: Interactive Human Pose Reconstruction from Video
- Jingyuan Liu, Li-Yi Wei, Ariel Shamir, Takeo Igarashi
- CHI 2024
- U Elastica: Adaptive Live Augmented Presentations with Elastic Mappings Across Modalities
- Yining Cao, Rubaiat Habib Kazi, Li-Yi Wei, Deepali Aneja, Haijun Xia
- CHI 2024
- U Automated Conversion of Music Videos into Lyric Videos
- Jiaju Ma, Anyi Rao, Li-Yi Wei, Rubaiat Habib Kazi, Hijung Valentina Shin, Maneesh Agrawala
- UIST 2023
- V PoseCoach: A Customizable Analysis and Visualization System for Video-based Running Coaching
- Jingyuan Liu, Nazmus Saquib, Zhutian Chen, Rubaiat Habib Kazi, Li-Yi Wei, Hongbo Fu, Chiew-Lan Tai
- TVCG 2022
- T Clustered Vector Textures
- Peihan Tu, Li-Yi Wei, Matthias Zwicker
- SIGGRAPH 2022
- U A Layered Authoring Tool for Creating Stylized 3D Animations
- Jiaju Ma, Li-Yi Wei, Rubaiat Habib Kazi
- CHI 2022
- Instant Reality: Gaze-Contingent Perceptual Optimization For 3D Virtual Reality Streaming
- Shaoyu Chen, Budmonde Duinkharjav, Xin Sun, Li-Yi Wei, Stefano Petrangeli, Jose Echevarria, Claudio Silva, Qi Sun
- TVCG (Proceedings of IEEE VR)
- U Autocomplete Repetitive Stroking with Image Guidance
- Yilan Chen, Kin Chung Kwan, Li-Yi Wei, Hongbo Fu
- SIGGRAPH Asia 2021 Technical Communications
- U StreamSketch: Exploring Multi-Modal Interactions in Creative Live Streams
- Zhicong Lu, Rubaiat Habib Kazi, Li-Yi Wei, Mira Dontcheva, Karrie Karahalios
- CSCW 2021
- U Constructing Embodied Algebra by Sketching
- Nazmus Saquib, Rubaiat Habib, Li-Yi Wei, Gloria Mark, Deb Roy
- CHI 2021
- U Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live Streaming
- John Joon Young Chung, Hijung Valentina Shin, Haijun Xia, Li-Yi Wei, Rubaiat Habib Kazi
- CHI 2021
- M Simple Methods to Represent Shapes with Sample Spheres
- Li-Yi Wei, Arjun V Anand, Shally Kumar, Tarun Beri
- SIGGRAPH Asia 2020 Technical Communications
- R Spherical Light Integration over Spherical Caps via Spherical Harmonics
- Zihong Zhou, Li-Yi Wei
- SIGGRAPH Asia 2020 Technical Communications
- T Continuous Curve Textures
- Peihan Tu, Li-Yi Wei, Koji Yatani, Takeo Igarashi, Matthias Zwicker
- SIGGRAPH Asia 2020
- U RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching
- Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger
- UIST 2020
- MAU Autocomplete Animated Sculpting
- Mengqi Peng, Li-Yi Wei, Rubaiat Habib Kazi, Vladimir G. Kim
- UIST 2020
- UT Autocomplete Element Fields
- Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian Jun Zhang
- CHI 2020
- E Eccentricity Effects on Blur and Depth Perception
- Qi Sun, Fu-Chung Huang, Li-Yi Wei, David Luebke, Arie Kaufman, Joohwan Kim
- Optics Express 2020
- E Reducing Simulator Sickness with Perceptual Camera Control
- Ping Hu, Qi Sun, Piotr Didyk, Li-Yi Wei, Arie Kaufman
- SIGGRAPH Asia 2019
- L Learning to Reconstruct 3D Manhattan Wireframes from a Single Image
- Yichao Zhou, Haozhi Qi, Simon Zhai, Qi Sun, Zhili Chen, Li-Yi Wei, Yi Ma
- ICCV 2019 (oral presentation)
- UL HairBrush for Immersive Data-Driven Hair Modeling
- Jun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li
- UIST 2019 and SIGGRAPH 2019 Real-Time Live
- [video (youtube)]
- EI A Transparent Display with Per-Pixel Color and Opacity Control
- TJ Rhodes, Gavin Miller, Qi Sun, Daichi Ito, Li-Yi Wei
- SIGGRAPH 2019 Emerging Technologies
- [paper][video (youtube)]
- U Interactive Body-Driven Graphics for Augmented Video Performance
- Nazmus Saquib, Rubaiat Habib Kazi, Li-Yi Wei, Wilmot Li
- CHI 2019
- [paper][video (youtube)]
- TU Brushing Element Fields
- Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian Jun Zhang
- SIGGRAPH Asia 2018 Technical Briefs
- [paper][video (youtube)]
- MU Autocomplete 3D Sculpting
- Mengqi Peng, Jun Xing, Li-Yi Wei
- SIGGRAPH 2018
- [video (youtube)]
- EU Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection
- Qi Sun, Anjul Patney, Li-Yi Wei, Omer Shapira, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire, David Luebke, Arie Kaufman
- SIGGRAPH 2018
- [paper][video (youtube)]
- S Spoke Darts for High-Dimensional Blue Noise Sampling
- Scott A. Mitchell, Mohamed S. Ebeida, Muhammad A. Awad, Chonhyon Park, Anjul Patney, Ahmad A. Rushdi, Laura P. Swiler, Dinesh Manocha, Li-Yi Wei
- TOG 2018 - presentation in SIGGRAPH 2018
- [paper][code]
- TUM Tile-based Pattern Design with Topology Control
- Xiaojun Bian, Li-Yi Wei, Sylvain Lefebvre
- I3D/PACM-CGIT 2018
- [paper][video (youtube)]
- TV Tensor Field Design in Volumes
- Jonathan Palacios, Lawrence Roy, Prashant Kumar, Chen-Yuan Hsu, Weikai Chen, Chongyang Ma, Li-Yi Wei, Eugene Zhang
- SIGGRAPH Asia 2017
- [paper][video (youtube)]
- ESI Perceptually-Guided Foveation for Light Field Displays
- Qi Sun, Fu-Chung Huang, Joohwan Kim, Li-Yi Wei, David Luebke, Arie Kaufman
- SIGGRAPH Asia 2017
- [paper][perceptual studies][video (youtube)]
- UAI Energy Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics
- Jun Xing, Rubaiat Habib Kazi, Tovi Grossman, Li-Yi Wei, Jos Stam, George Fitzmaurice
- UIST 2016
- [paper][video (youtube)]
- RME Mapping Virtual and Physical Reality
- Qi Sun, Li-Yi Wei, Arie Kaufman
- SIGGRAPH 2016
- [paper][video (youtube)][binocular clips]
- UIL Data-driven Adaptive History for Image Editing
- Hsiang-Ting Chen, Li-Yi Wei, Bjoern Hartmann, Maneesh Agrawala
- I3D 2016
- TLR Vector Regression Functions for Texture Compression
- Ying Song, Jiaping Wang, Li-Yi Wei, Wencheng Wang
- TOG 2015 - acceptance/presentation in SIGGRAPH 2014/2016
- [paper][fastforward][talk]
- TM Structure and Appearance Optimization for Controllable Shape Design
- Jonas Martinez, Jeremie Dumas, Sylvain Lefebvre, Li-Yi Wei
- SIGGRAPH Asia 2015
- [paper][video (youtube)][code]
- UAI Autocomplete Hand-drawn Animations
- Jun Xing, Li-Yi Wei, Takaaki Shiratori, Koji Yatani
- SIGGRAPH Asia 2015
- [paper][video (youtube)]
- SI Improving Light Field Camera Sample Design With Irregularity and Aberration
- Li-Yi Wei, Chia-Kai Liang, Graham Myhre, Colvin Pitts, Kurt Akeley
- SIGGRAPH 2015
- [paper][main video (vimeo)][supp video (vimeo)][fast-forward (vimeo)][talk]
- MT Capturing Braided Hairstyles
- Liwen Hu, Chongyang Ma, Linjie Luo, Li-Yi Wei, Hao Li
- SIGGRAPH Asia 2014
- [paper][fast-forward (youtube)][video (youtube)][video (mov)]
- UIT Autocomplete Painting Repetitions
- Jun Xing, Hsiang-Ting Chen, Li-Yi Wei
- SIGGRAPH Asia 2014
- [paper][video (youtube)]
- UM History Assisted View Authoring for 3D Models
- Hsiang-Ting Chen, Tovi Grossman, Li-Yi Wei, Ryan Michael Schmidt, Bjoern Hartmann, George Fitzmaurice, Maneesh Agrawala
- CHI 2014
- [paper][video (youtube)]
- SMI Improving Spatial Coverage while Preserving Blue Noise of Point Sets
- Mohamed S. Ebeida, Muhammad A. Awad, Xiaoyin Ge, Ahmed H. Mahmoud, Scott A. Mitchell, Patrick M. Knupp, Li-Yi Wei
- CAD 2014
- SRM Bilateral Blue Noise Sampling
- Jiating Chen, Xiaoyin Ge, Li-Yi Wei, Bin Wang, Yusu Wang, Huamin Wang, Yun Fei, Kang-Lai Qian, Jun-Hai Yong, Wenping Wang
- SIGGRAPH Asia 2013
- [paper][video (youtube)][siga13 proceedings front cover image]
- SRMAI Bilateral Blue Noise Sampling: Additional Algorithms and Applications
- Xiaoyin Ge, Li-Yi Wei, Yusu Wang, Huamin Wang
- OSU-CISRC-8/13-TR17
- [paper][video (youtube)]
- AT Dynamic Element Textures
- Chongyang Ma, Li-Yi Wei, Sylvain Lefebvre, Xin Tong
- SIGGRAPH 2013
- [paper][supplementary material][video (xvid)][video (mp4)][video (youtube)][code]
- S Point Sampling with General Noise Spectrum
- Yahan Zhou, Haibin Huang, Li-Yi Wei, Rui Wang
- SIGGRAPH 2012
- [paper][supplementary material][code]
- V Design of 2D Time-Varying Vector Fields
- Guoning Chen, Vivek Kwatra, Li-Yi Wei, Charles Hansen, Eugene Zhang
- TVCG 2012
- UI Nonlinear Revision Control for Images
- Hsiang-Ting Chen, Li-Yi Wei, Chun-Fa Chang
- SIGGRAPH 2011
- [paper][video (youtube)]
- TM Discrete Element Textures
- Chongyang Ma, Li-Yi Wei, Xin Tong
- SIGGRAPH 2011
- [paper][video (divx)][video (youtube)][talk]
- S Differential Domain Analysis for Non-uniform Sampling
- Li-Yi Wei, Rui Wang
- SIGGRAPH 2011
- [paper][talk][code]
- RP Nonlinear Beam Tracing on a GPU
- Baoquan Liu, Li-Yi Wei, Xu Yang, Chongyang Ma, Ying-Qing Xu, Baining Guo, Enhua Wu
- CGF 2011
- [techreport][video (youtube)][code (MS only)]
- PSMTR Parallel Poisson Disk Sampling with Spectrum Analysis on Surfaces
- John Bowers, Rui Wang, Li-Yi Wei, David Maletz
- SIGGRAPH Asia 2010
- [paper][supplement][video (youtube)][video (avi)][exe demo][source code][spectrum analysis code]
- SIMT Anisotropic Blue Noise Sampling
- Hongwei Li, Li-Yi Wei, Pedro V. Sander, Chi-Wing Fu
- SIGGRAPH Asia 2010
- [paper]
- S Multi-class Blue Noise Sampling
- Li-Yi Wei
- SIGGRAPH 2010
- [paper][talk][code][blog (with code) by Jose Esteve]
- SR Detail-Preserving Paint Modeling for 3D Brushes
- Nelson Chu, William Baxter, Li-Yi Wei, Naga Govindaraju
- NPAR 2010
- [paper][video (youtube)]
- S Fast Capacity Constrained Voronoi Tessellation
- Hongwei Li, Diego Nehab, Li-Yi Wei, Pedro V. Sander, Chi-Wing Fu
- I3D 2010 Posters
- [paper]
- AT Motion Field Texture Synthesis
- Chongyang Ma, Li-Yi Wei, Baining Guo, Kun Zhou
- SIGGRAPH Asia 2009
- [paper][video (youtube)]
- T State of the Art in Example-based Texture Synthesis
- Li-Yi Wei, Sylvain Lefebvre, Vivek Kwatra, Greg Turk
- EG 2009 STAR
- [paper][slides (part 1, by Li-Yi)][slides (part 2, by Sylvain)][code (by Sylvain)][code (by Li-Yi)]
- PSRT Parallel Poisson Disk Sampling
- Li-Yi Wei
- SIGGRAPH 2008
- [paper][video (youtube)][video (zip)][talk][code (MS only)][code][code (siga10)]
- TR Inverse Texture Synthesis
- Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung Shum
- SIGGRAPH 2008
- [paper][video (youtube)][video (avi)][talk][code (MS only)]
- PSRT Parallel White Noise Generation on a GPU via Cryptographic Hash
- Stanley Tzeng, Li-Yi Wei
- I3D 2008
- [paper][video (youtube)][video (avi)][talk][code (GLSL)][code (CUDA)]
- ITU High Dynamic Range Image Hallucination
- Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum
- EGSR 2007
- [paper][video (youtube)][video (avi)][talk][code (MS only)]
- RPI Rendering from Compressed High Dynamic Range Textures on Programmable Graphics Hardware
- Lvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining Guo
- I3D 2007
- [paper]
- T Context-Aware Textures
- Jianye Lu, Athinodoros S. Georghiades, Andreas Glaser, Hongzhi Wu, Li-Yi Wei, Baining Guo, Julie Dorsey, Holly Rushmeier
- TOG 2007
- AE Visualizing Flow Fields by Perceptual Motion
- Li-Yi Wei
- MSR-TR-2006-82 June 2006
- [paper]
- RP Multi-Layer Depth Peeling via Fragment Sort
- Baoquan Liu, Li-Yi Wei, Ying-Qing Xu
- MSR-TR-2006-81 June 2006 (also in CAD/Graphics 2009)
- [paper]
- T Fast Example-based Surface Texture Synthesis via Discrete Optimization
- Jianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang, Baining Guo
- PG 2006
- [paper][video (youtube)][video (avi)][talk][code (MS only)]
- RP Silhouette Texture
- Hongzhi Wu, Li-Yi Wei, Xi Wang, Baining Guo
- EGSR 2006
- [paper][video (youtube)][video (mov)][talk]
- RP Real-time Multi-perspective Rendering on Graphics Hardware
- Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo
- EGSR 2006
- [paper][video (youtube)][video (mov)][talk]
- M Subspace Gradient Domain Mesh Deformation
- Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum
- SIGGRAPH 2006
- [paper][video (youtube)][video (wmv)]
- RPT Tile-based Texture Mapping
- Li-Yi Wei
- GPU Gems II 2005
- RPT Tile-based Texture Mapping on Graphics Hardware
- Li-Yi Wei
- GH 2004
- T Texture Synthesis from Multiple Sources
- Li-Yi Wei
- SIGGRAPH 2003 Sketches and Applications
- TP Order-Independent Texture Synthesis
- Li-Yi Wei, Marc Levoy
- arXiv:1406.7338 [cs.GR]
- T Texture Synthesis by Fixed Neighborhood Searching
- Li-Yi Wei
- Stanford University Ph.D. Dissertation, December 2001
- T Texture Synthesis over Arbitrary Manifold Surfaces
- Li-Yi Wei, Marc Levoy
- SIGGRAPH 2001
- T Fast Texture Synthesis using Tree-structured Vector Quantization
- Li-Yi Wei, Marc Levoy
- SIGGRAPH 2000
- T Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
- Li-Yi Wei
- SIBGRAPI 1999